So, i love the art. i actually bought both RPG worlds bundles 1 and 2. but i agree with Mac-gamer's post. I am somewhat new to tilesets and i have no clue how to integrate this into a tileset. any help would be appreciated.
RPG Worlds Desert
A downloadable asset pack
Pixel Art Assets to easy build own top down level with all elements what you need.
- 32x32 tileset
- terrain variants
- animated trees
- rocks and their variants
- a loot of decorative elements
- and more
>>> If you have any problem or questions, please visit the Discord server. We will try to help.
>>> License for Everyone.
You can use the Licensed Asset to create Public domain and free to use, personal or commercial.
You can use the Licensed Asset:
(a) edit and modify, cut and change the asset used for commercial purposes;
(b) sell works created with the assets;
(c) publish on websites related to graphics, games and similar.
>>> A Licence does not allow the Purchaser to:
(d) Use the Licensed Asset or Derivative Works in a logo, trademark or service mark
(e) Resell it, original or modified;
Credit is not required but appreciated.
.PNG and .PSD file included.
v2.0 - 04.2021
- rebuild the asset for easier work leaving original resources (autotiling is only an option)
v2.01 - fixed bridge
In order to download this asset pack you must purchase it at or above the minimum price of $7.49 USD. You will get access to the following files:
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It would be great if this could be setup to support auto tile logic by default. It's very confusing trying to sort out what pieces should connect in what way for the traditional auto tile 3x3 mapping.
hey Mac, is this truely a 3x3? I'm having a difficult time trying to incorporate this in game maker studio 2.
I already but RPG bundle. I wonder can you update add tiles link between grass-sand-sea like seashore?
Haven't seen any characters and monsters that fit the 32x32 style. Are you creating some in the future? Or maybe someone can recommend?
Instant buy, Dessenheim here i come ! :D
I love your RPG worlds tilesets! Keep up the good work Szadi!