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Thank you for this TILESET! I used it in my new mobile game THE RISE OF ABELOTH! Download it for FREE and let me know what you think!

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How do I use this in the unity rule tile. I am new can anyone please help?

Nice art, could I use it on a game for Itch.io? I will name you as the Pixel art author.

Of course. Regards.

do i need to credit u if use it for free on my game ?

btw great work

Credit is not required but appreciated. Regards.

Just released my first game featuring a lot of your amazing art! It is called The Treasure Hunter (on itch.io) and I made sure to put your name in the credits! Thank you!

Not the best example of usage but, well

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thanks

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Thanks to your great assets, my first game was able to be completed. I've credited your name in the credits. The amount of support may be small, but it's my heartfelt gratitude. Please also come take a look at my game.

https://store.steampowered.com/app/2516280/SEOIRYE/

Looks cool :) I saw the Korean, I'm actually living in Korea also, although I don't speak Korean :)

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You the best!

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Thanks ^_^

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Muito bom

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Thank you for the time and effort you put into this, it is really awesome, and I appreciate your hard work!

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Thanks alot 😁

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Thanks for the asset :)

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Buenas, he creado un juego y he utilizado tus assets para el mismo puedes verlo aqui

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Thanks for sharing this

Thanks for your share !

Thanks for the share <3

thanks for share that

you are the best 

very nice!

Thanks for sharing this. I used the parallax background to create Monovania.

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This really reminds me of some of the tiles from Metroid: Zero Mission. It looks great,  good job!

This is beautiful, I'm using it for a GameJam, thanks 

After some adjustment to have a proper tileset to work with the Godot engine, here is an attempt of arena for my small game to come :

I plan to buy other tilesets from your other collections in order to vary level styles.


Thank you for your work (of course, you'll be credited).

I'm working with this in Godot now! What all did you do to make it work? Seems like some assets go outside 16x16 and there's a ton of dead space that Godot doesn't enjoy, but it looks amazing! I paid for it, would pay again.

I've made a json describing the tiles : an array of structure containing name, x, y, width, height. All by hand.

Then, i've made a script under linux with the "convert" command that take the json and extract tiles.

And finally, I use all the extracted tiles as a tileset.

ah, so the tileset itself contains independent images for each tile? Or did you splice those back together into a more compact document?

Perhaps it's not the correct place to discuss about it, but it seems that godot compile all the tiles in one hidden atlas when doing a tileset I've got to ask to a godot guru on discord to be sure.

in the meantime would you be willing to share your script?

can i use this asset in my play store project?

Yeah it literally says you can use it for personal or commercial use

How would I go about using it in UNITY because its all together on 1 Image..

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I used it by dropping the sprites in then opening them up in unities built in sprite editor. From there you can have unity automatically slice the sheet creating the tiles or you can set it up to use a grid size. I recommend doing it automatically. After that you can even create custom physics bounds for tiles that are not a full size. Hope this helps! 


To the creator, Great asset by the way

I used your asset for an example project for HaxeFlixel. You can check it out here. Thank you very much for this awesome asset!

WOAH…

Looks amazing!

yoo, this looks poggers, i think i am gonna use on a celeste mod, this looks really amazing!

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Amazing! Thank you!

thank you so much for giving amazing assets for free

Amazing!!!

Just a word, Beautiful. Thank bro.

Hey! I'm using your assets in a game i am developing and there is a test version up for download! Check it out! https://taleofartemis.itch.io/pixel-art-mash-up

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Is it important to give credit?

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how rude of you not to give credit. I mean you getting so good asset for free. Makes some sense to give credit :)

Thanks again for good work!

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